Functional Testing – Cause Effect Graphing

Functional Testing – Cause Effect Graphing

In the first part of our Functional Testing article, we explored key techniques such as Equivalence Partitioning, Boundary Value Analysis, and Category Partitioning which are crucial for evaluating a system's compliance with specified requirements. In the next section, we will delve deeper into another important aspect of functional testing, called Cause Effect Graphing.

This technique focuses on identifying and modelling the relationships between the inputs and outputs of a program, as well as the logical connections between them. We will also discuss the benefits of using this method and provide examples of its application in functional testing.

It is a visual representation of the logical relationship between causes and effects, expressible as a Boolean expression.

Cause = any condition in the specification(s) that may affect the response of the program;

Effect = program response to a combination of input conditions;

The effect is not necessarily an output (it can be an error message, a display, a database modification, or even an internal test point).

Types of Cause-Effect relationships

  • Implies: if C then Ef

  • Not – Implies: if (¬ C) then Ef

  • And – Implies: if (C1 && C2) then Ef

  • Or – Implies: if (C1 || C2) then Ef

Types of constraints between causes

  • E (exclusive): either C1 or C2 (at most one of them)

  • I (inclusive): At least C1 or C2

  • O (one and only one): One and only one of C1 and C2

  • R (requires) C1 requires C2 (if C1 then C2)

Types of constraints between effects

  • M (Masks): Ef1 masks Ef2 (if Ef1 then ¬Ef2)

Example 💻

Let's see a simple example of a Cause-Effect Graph.

A company sells on the web computers (CPU1, CPU2, CPU3), printers (PR1, PR2), monitors (M20, M23, M30) and additional memory (RAM256, RAM512, RAM1G). An order includes between 1 and 4 items, at most one of the 4 categories mentioned. The Graphic Integrate consists of 4 windows (for the 4 product categories) and a window for displaying the items received as a gift.

The M20 and M23 monitors can be bought with any CPU or alone. M30 can only be bought together with CPU3. PR1 is offered as a gift for buying CPU2 or CPU3. Monitors and printers, apart from M30, can be bought separately, without buying the CPU. When buying one CPU1 you get a RAM256 upgrade, and with the purchase of a CPU2 or CPU3 RAM512 upgrade is received. When buying a CPU3 and an M30, receive a RAM1G upgrade and PR2 as a gift.

Extracting the causes:

  • C1: Purchase of CPU1

  • C2: Purchase of CPU2

  • C3: Purchase of CPU3

  • C4: Purchase of PR1

  • C5: Purchase of PR2

  • C6: Purchase of M20

  • C7: Purchase of M23

  • C8: Purchase of M30

Getting the effects:

  • Ef1: RAM256

  • Ef2: RAM512 and PR1 (can be considered separation effects, but it can unnecessarily complicate the graph)

  • Ef3: RAM1G and PR2

  • Ef4: no gift

Decision Table

A decision table is a tool that is commonly used in conjunction with the cause-effect graphing technique in functional testing. It is a tabular representation of all possible inputs and outputs for a specific system or component, based on the causes and effects identified in the cause-effect graph.

Decision tables are useful for identifying any missing combinations of inputs and outputs, and for testing the system or component with a comprehensive set of test cases. The decision table can also be used to organize and document the test cases and results, making it a useful tool for both the testing and development teams.

Input: A cause-and-effect graph having causes C1, …, CP and effects Ef1, …, Efq.

Output: A decision table with N = p + q rows and M columns, where M depends on the relationship between cause and effect.

The procedure for creating a decision table 📋

  1. Initialize no_columns = 0 (empty decision table);

  2. For i = 1 to q;

    1. E = EFI (selects the following effect for processing);

    2. Find the combinations of conditions that produce the effect of;

    3. Let V1, ..., VMI these combinations, MI > 0. Set VK(j), p < j ≤ p+q, to 1 if the EFJ effect occurs as a result of that combination, and to 0 if not;

    4. Update the decision table;

    5. Add columns V1, ..., VMI to the table starting with position No._columns + 1;

    6. no_columns = no_columns + mi;

Example

Creating decision table

Step 1: nr_columns = 0;

Step 2: i = 1;

Step 2.1: e = Ef1;

Step 2.2: Searching the values for C1, C2, C3 such that ¬ (C1 ∧ C2) ∨ C3 = 1;

101
011
001
111
100
010
000

In addition, the constraint C3 implies C1 is applied;

101
111
100
010
000

Add C4 = 0 and the corresponding values ​​for Ef1 and Ef2;

V1101010
V2111010
V3100010
V4010010
V5000010

Step 2.3: The obtained matrix is ​​transposed and added to the decision table, starting with position nr_columns + 1 = 1;

12345
C111100
C201010
C311000
C400000
Ef111111
Ef200000

Step 2.4: No_columns = 0 + 5 = 5 are updated;

Step 3: i = 2;

Step 3.1: e = Ef2;

Step 3.2: The values ​​of C1, C2, C3, C4 are sought so that (¬ (C1 ∧ C2) ∨ C3) ∧ C4 = 1;

Step 3.3: Using the combinations C2, C2, C3 previous for Ef1, we get:

1011
1111
1001
0101
0001

In addition, the constraint that C2 and C4 should not exist simultaneously:

1011
1001
0001

Add the corresponding values ​​for Ef1 and Ef2:

V1101111
V2100011
V3000011

Step 3.4: No_columns = 5 + 3 = 8 are updated;

Generating Test Cases

Each column in the decision table generates at least one case of testing, corresponding to the respective C1, …, Cp combination.

Note: C1, …, Cp are generally expressions that use variables, etc., so several cases can be selected for combination testing.

Problem: Explosion of states due to the combination of causes.

Solution: Limiting the number of test cases using heuristics.

Conclusion

Cause Effect Graphing is a valuable technique for functional testing that enables software developers to understand the relationships between the inputs and outputs of a system or its component. This technique provides a visual representation of the logical relationships between causes and effects, expressed as a Boolean expression.

More examples of this technique can be seen in this repo.